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Fast Randomise (Jiggle)! Randomly changing orientation will not be covered, as it requires more than a single line (and thus, isn't "Fast").
Step 1 - Select the objects to Jiggle If you don't have any rocks, make some teapots or sphere's.
Step 2 - Using Scripting We're going to move each object individually by performing the same task 100 times (well, as many times as you have objects). The syntax of what I want to do is quite simple.
random 30.0 0 --- this is the random function. Its syntax is "Random <upper range> <lower range>" So, I'm going to jiggle the rocks 25 units on the X and Y axis with the following...
This moves the objects up to 25 on the X and Y axis. Z has been left as 0.
Now we'll do the same thing for scale... Since I have used rocks, my pivot is at ground level, not in the centre. Also, I am only scaling on the Z axis to flatten my rocks out.
So there we have it. A simple and quick way to jiggle scale and movement of objects. Underneath is the same thing but cloned and done again, and again.
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