60 Minute Bash - Starship Troopers Bug
Monday, 21st May 2007
 


Hacked The Bone - Total Time 72 Minutes to Complete

Part 1 - Modelling the Bug
In just under an hour I modelled, textured and rigged the basic parts of the bug. Obviously, there's always room for refinement. In part 2 I'll be refining the model, animating, tracking and compositing the bug into a moving shot.

Here's a timelapse.

 

Part 2 - Animating and Compositing
Keeping the spirit of 'Hacking the Bone' (making "Something" as quickly as possible), here's a 30 minute (minus rendering) bash at part.

 

 
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