Hacked The Bone - Total Time 72 Minutes to Complete
Part 1 - Modelling the Bug
In just under an hour I modelled, textured and rigged the basic
parts of the bug. Obviously, there's always room for refinement. In
part 2 I'll be refining the model, animating, tracking and
compositing the bug into a moving shot.
Here's a timelapse.
Part 2 - Animating and Compositing
Keeping the spirit of 'Hacking the Bone' (making "Something" as
quickly as possible), here's a 30 minute (minus rendering) bash at
part.