Just finished up work on this snazzy little endless runner. It’s got hundreds of lines of dialogue, dynamic music and transitions, multiple worlds, costumes and a porous character who turns into what can only be described as Sponge-Hulk.
Bail Enemy Jet’s upcoming title, Brawlerz Nitro, has been greenlit on Steam! Many thanks to the many many people who pushed it over the line. We look forward to releasing it soon!
The game is presently receiving new multiplayer modes and a lobby system upgrade to make getting into games faster and more intuitive.
I’m delighted to announce Totome, a game successfully kickstarted by Good Blood is nearly ready for release! While not the first 2D game I’ve worked on, it’s definitely the best looking.
It’s expected for early February launch, and features music from the Crash Bandicoot and Jak & Dexterm Josh Mancell.
For work completed along with Live Data Technologies, we picked up the Planning Institute of Australia (QLD) award for Excellence in Public Engagement and Community Planning! We also managed to pick up the Award for Excellence from Urban Development Institute of Australia (UDIA).
The awards are for the augmented reality application to show new developments in the area that worked on Android & iOS. The project was completed in December, 2012.
The application also would use GPS & Gyro to accurately render the scene while the user looked around with the camera.
Featuring 10 levels of egg-throwin’ and a bonus ‘Insane’ level for those who enjoy punishment.
Soon to be released on the Apple Appstore, and Amazon.
Was fun working on a joint project, even under insane deadlines. It’s free so be sure to check it out on the Google Play store.
I’ve built a prototype proof of concept of a upcoming multiplayer vehicle arena game, called Brawlerz Nitro. This will be the first official title produced by and for Bail Enemy Jet! It’s also gone live on Steam Greenlight. Check it out below.
Off to a great start, Gun Club has surpassed 2,000,000 downloads on the Google Play store within it’s first three months on the store. Hopefully there’s plenty more to come!
Gun Club 3 features a huge amount of play modes, weapon customisation and player progression, and will have new content arriving constantly for the foreseeable future.
So after a few months, we’re about ready to launch Mini Motor Racing Evo for Steam!
We also managed to get permission to use Valve’s amazing Portal and Team Fortress 2 IP for some great new tracks.
Aside from a pile of Steam integration for multiplayer, Dan managed to build an entire level editor (basically by himself) in just a few short months, adding an utterly unlimited amount of gameplay variation.
I’ve now been working on Mini Motor Racing for over three and a half years! Thankfully, Apple appear to quite like us and we’ve been awarded #1 Casual Game in the Best of 2012 category!
We had a monster end to the year, finishing up the huge Christmas edition of MMR, getting in new tracks, car, music, sounds, optimisations, along with all the other projects we tend to work on day to day. Looking forward to working on the sequel
Last time we checked, we had over 6,000,000 happy players, I’m sure there will be substantially more after the Christmas break.