Fishy Bits Featured!

Fishy Bits for iOS Featured from

Fishy Bits, the absurdly difficult under-water fin-flappin’ game by Playside Studios, has just been featured worldwide by Apple’s Appstore.

It’s nice to think that we may be contributing to rising blood pressure in the United States and abroad.

If you’ve still not checked it out, give it a whirl here.

Fishy Bits hits the AppStore

Playside Studios and Jamie T Bentley Fishy Bits

A game I worked on with the Playside Studios team has just gone live on the Appstore! Continuing with the boxy/toony style from the first game, this one is entirely underwater, and has evolving characters.

Once again, it’s also insanely difficult. It’s free, so feel to check it out.


Totome iOS & Android Release Trailer

Totome has been released on mobile platforms and has a new release trailer! Check it out. This project was kickstarted, and is the most brutally difficult game ever devised by mankind. It’s harder than Bouncy Bits, which was already biblical in difficulty.

Check it out for iTunes and Google Play.

Bouncy Bits Hits 1,000,000

Bouncy Bits hits 1,000,000 users

In less than a month Bouncy Bits has jumped over the 1,000,000 user mark. There’s hopefully more updates and features to come, too.

Had a lot of fun working on this project with the guys at Playside Studios and I’m looking forward to seeing what’s next.

Spongebob – Sponge on the Run

Spongebob - Sponge on the Run iTunes and Google Play

Just finished up work on this snazzy little endless runner. It’s got hundreds of lines of dialogue, dynamic music and transitions, multiple worlds, costumes and a porous character who turns into what can only be described as Sponge-Hulk.

Appstore & Google Play.

Brawlerz Nitro Greenlit!

Brawlerz Nitro Greenlight

Bail Enemy Jet’s upcoming title, Brawlerz Nitro, has been greenlit on Steam! Many thanks to the many many people who pushed it over the line. We look forward to releasing it soon!

The game is presently receiving new multiplayer modes and a lobby system upgrade to make getting into games faster and more intuitive.


I’m delighted to announce Totome, a game successfully kickstarted by Good Blood is nearly ready for release! While not the first 2D game I’ve worked on, it’s definitely the best looking.

It’s expected for early February launch, and features music from the Crash Bandicoot and Jak & Dexterm Josh Mancell.

Awards & Enterprise Work

ToondahModel_1024x500For work completed along with Live Data Technologies, we picked up the Planning Institute of Australia (QLD) award for Excellence in Public Engagement and Community Planning! We also managed to pick up the Award for Excellence from Urban Development Institute of Australia (UDIA).

The awards are for the augmented reality application to show new developments in the area that worked on Android & iOS. The project was completed in December, 2012.

The application also would use GPS & Gyro to accurately render the scene while the user looked around with the camera.

Bad Bunny – In Time for Easter!

Bad BunnyAn endless runner designed for the old-school gamer in all of us, Bad Bunny is out just in time for Easter!

Featuring 10 levels of egg-throwin’ and a bonus ‘Insane’ level for those who enjoy punishment.

Soon to be released on the Apple Appstore, and Amazon.

Was fun working on a joint project, even under insane deadlines. It’s free so be sure to check it out on the Google Play store.

Bad Bunny (iOS and Android) Bad Bunny (iOS and Android) Bad bunny screenshot